Total war difficulty levels. View Full Version : difficulty levels.
Total war difficulty levels On easy its combat effectiveness is reduced by 30-40% (can't remember the exact figure). Difficulty Levels. 08-23-2004, 17:01. PDA. I'm assuming this rumored "bug" is trueplease confirm Speaking as someone who has enjoyed and thrashed the previous installments of the Total War series, I would say without question that my gravest concern for RTW will be its level of challenge?? Other than the sometimes overly long battles and the gross micromanagement, I would say that the biggest impact on my gradual decline in playing STW Here is a list provided by GilJaySmith, one of the developers of Total War: - On expert the AI gets a morale bonus - on easy the player gets one I think it's relevant to a discussion about difficulty levels since the AI is very poor about developing high command generals, giving the player a built in advantage in combat/morale for their Total War: ATTILA. So, I was hoping that there is A subreddit for the Total War strategy game series, made by Creative Assembly. So tactical map is okayif i wanted more Player controlled units gets -4/-2/+0/+4 leadership according to battle difficulty. Moreover, the AI wouldn't magically become better, because the devs always make the AI as good as they can (I know that TW's AI is not really good, but it's the best the devs could come up with, given their resources, priorities etc. I am glad it doesn't. Every new total war I purchase I start a normal to see how things work; but I know that increased difficulty doesn't increase Scripts difficulty for the AI like it should but only changes lazy things like food and money sh!t like that. So I started a campaign in Napoleon, checked the game settings in Options, and there's a battle difficulty slider. Should I try a campaign on Normal to see if this improves matters, or is the AI equally pitbullish Just a question for those who have had the time and patience to really test this game: Does difficulty level change how likely it is for nations to spam you with declarations of war? I play on H/H, and I'm getting profoundly tired of irrational, un-strategic aggression. There are two ways by which we can increase a game's difficulty 1. X-the Unknown. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews I have about 240 hours on the steam version which I went back to recently so I can guess around 1k-2k hours in total? My sweet spot for difficulty was hard fight/very hard campaign. It's how the game uses those figures that varies. I think its a teenage Scienter and I have been on yet another Civ IV kick for the last several months. Total War: Warhammer Total War Battles: Kingdom Total War: Attila Total War: Rome II Total War: Arena Total War: Shogun 2 Napoleon: Total War Empire: Total War Medieval II: Total War Rome: Total War Medieval: Total War Shogun: Total War Toolbox What links here Related changes Special pages Printable version Permanent link Tools Log in Search When starting a new campaign you have the option to adjust difficulty of battles and the campaignIm curious what exactly changes if I increase the difficulty? For example, if I increase the difficulty of battles, does it make the AI better? Or does it just nerf my units' stats ( accuracy, morale etc)? And campaign mode, I noticed one thing when the difficulty is The difference between levels of difficulty is not so apparent as it was in RTW. MajorFreak. We'd be happy to post it. You may have to register before you can post: click the register link above to proceed. Difficulty Levels Total War: WARHAMMER features five difficulty levels, ranging from Easy to Legendary. Total War: ATTILA. wanna hear the views of the harder difficulty levels and what differences Total War: WARHAMMER II. There are 9 difficulty options in total. The difficulty level does not affect AI behavior on the battlefield in any I'd be interested to hear anything people have been told or observe about the effect of the various difficulty levels in the game. Total War: SHOGUN 2 > General Discussions > Topic Details. Total War: ROME REMASTERED. Scienter just started playing on Prince and I currently play on Monarch. Every Age of Empires nowadays has deeper strategic and build orders than this. Hi everyone, A couple of weeks ago I began a Romani campaign on VH/VH, without realising that VH battles can be outrageously unbalanced. So what does Difficulty level actually do, on Campaign and Battle map? I started out with Campaign on Hard and Battles on Medium, but I'm curious as to what changes. Would it be possible to work out some sort of alternate system of difficulty levels for MTW? For instance, give the AI percentage bonuses in Koku income, building speed, building cost, unit cost, etc etc. I take it you mean like creating a mod to edit the handicaps to player/AI depending on difficulty level. Total War: NAPOLEON - Definitive Edition > General Discussions > Topic Details. Discussions, strategies, stories, crude cave-drawings, and more for Medieval 2, Empire, Shogun 2, Rome 2, Attila, Thrones of Britannia, Warhammer, Three Medieval 2: Total War; Medieval 2: Total War; difficulty levels; If this is your first visit, be sure to check out the FAQ by clicking the link above. Battle = Stat boost for enemy. All Discussions So what is the level that makes for a challenging but not impossible game? What do the different difficulty levels do? Thanks everyone, CA should pay some of you guys for the great info!! < > Showing 1-15 of 21 comments . The game sure isn't easy when it comes to harder difficulties, and it can be Does someone knows whats the difference between the several difficulty settings and for campaign and for battlefield? What exactly is the effect of the difficulty levels of the campaign and battle (in base and mods like Stainless Steel, if they change anything). It was also said that on VH the AI was more hostile to the player - less willing to make alliances or A subreddit for the Total War strategy game series, made by Creative Assembly. These notes will give a breakdown of how the buffs and debuffs are for each difficulty setting. Five are for the campaign, and four are for 3D battles. Apr 3, 2016 @ 9:53am Differces between difficulty levels Currently I play in the probably easiest mode (Shimazu, and difficult on low) because I wanted to start on a low level in this game. Are they similar to the way MTW levels worked with morale buffs for the enemy at harder difficulty? The main demo battle, I can quite easily defeat the romans at medium by hitting them hard and routing them, but on hard the veteren romans units appear to refuse the rout In STW what do the difficulty levels actually effect? Does the AI play better? Are AI units simply tougher? What exactly does the different levels do? Thanks. I tried playing battles on Very hard to beef up the challenge but it felt like it was just unfair. it seems kind of silly really, at least to my taste. There are five difficulty levels for the campaign and four for battle mode. Devil Doug Jun Hello fellow PC warriors, I had a question about the Total War series, with Empire in particular, about difficulty levels and how they affect gameplay. Thanks in advance. Here it is (for a nice little sticky, as I can't find it anywhere in the TOC) ***** - On expert the AI gets a morale bonus - on easy the player gets one - On hard and above, AI skirmishers will try to avoid being pincered - On easy the AI will not consider going into loose formation to avoid being shot at - On easy the AI will not consider outflanking, double Empire: Total War - Campaign & General Discussion. Date Posted: Feb 18, 2015 @ 3:59pm. Does the AI get smarter or do they A subreddit for the Total War strategy game series, made by Creative Assembly. Used to play a lot of RTW before Question for you history buffs - based on your expereince with the game/knowledge of history, in this period etc - which difficulty setting do you find is the most realistic or bring the most realism to the game? I obviously want something challenging, but • Very simply put, campaign difficulty adds bonuses to income for AI factions, and battle difficulty adds bonuses to unit stats. Per page: 15 30 50. I'm assuming this rumored "bug" is trueplease confirm Assuming this is true, then i have a few followups: 1. so for me not being able to pause upped the difficulty considerably, and Just a question for those who have had the time and patience to really test this game: Does difficulty level change how likely it is for nations to spam you with declarations of war? I play on H/H, and I'm getting profoundly tired of irrational, un-strategic aggression. Jun 2, 2020 @ 9:37am Suggestion about difficulty The unit stats are hard-coded in the data files and so will always appear the same no matter what difficulty levels you play the game at. I read, for another Total War game, that one can change battle difficulty during a campaign. Total War: WARHAMMER features five difficulty levels, ranging from Easy to Legendary. Jul 24, 2016 @ 5:16am Rome 2 Difficulty Level Help Hello my Fellow Romans, I wass wondering for an intersting game what game mode should i play on? I dont want it to be too hard but I dont want the AI just to sit at their home territories and not do Personally, I'm all for difficulty, and I find many races and lords (mostly from total war warhammer 3) too easily overpowered to be fun. View Full Version : Difficulty Levels. Hi everyone, New user here, finally getting a chance to play MTW2. Should I try a campaign on Normal to see if this improves matters, or is the AI equally pitbullish If you go to the official TW blog, the ToB page will have links to all the patch notes. It was also said that on VH the AI was more hostile to the player - less willing to make I'd be interested to hear anything people have been told or observe about the effect of the various difficulty levels in the game. ; AI controlled units get +10/+4/+0/-4 leadership according to battle difficulty. Campaign difficulty = Higher difficulties: Allies more likely to betray, huge bonuses to income for enemies, your agent success lower, enemy's higher. Does anyone know if MTW will have the same difficulty levels as STW (Easy, Medium, Hard, Expert) and if so how they're implemented - does the computer become more aggressive, have more units etc etc, and does it "cheat" by operating outside of the rules which bind the player? I played STW on Medium and still found it quite challenging but now I'd like to A subreddit for the Total War strategy game series, made by Creative Assembly. Bob the Insane. the harder and reasonable one "Make the AI intelligent enough to beat humans" Obviously, the devs chose the dumb one. I have never liked this. 30% being around 75% of the increase you'd get from 1 valour upgrade. Discussions, strategies, stories, crude cave-drawings, and more for Medieval 2, Empire The Org > Rome: Total War > Rome: Total War > difficulty levels. That would only mean more bugs and more playtesting needed. As far as battle difficulty goes, I know that the main changes that are made involve mostly morale adjustments. #11. This way, whether or not you have previous experience with Total War games and Choosing the right difficulty to play on can be difficult. We've had some discussions about difficulty levels, since we play on different single-player difficulty levels and thus have to negotiate when we play multiplayer. I'm pretty sure I set mine to vh but it's all just so easy. Alas, ain't no buffs/debuffs list for difficulty levels in patch notes The patch notes don't have a list of buffs, they give breakdowns in the relevant areas. Easy difficulty made it so that their stats were worse than normal, medium difficulty was normal stats, hard was a little better, and very hard was a lot better. It's near impossible to lose a battle on lower difficulties as there are so many different ways to cheese things. Pharao is casual at best, non-existent difficulty at worst. For the changeling, I agree that the fact that you technically can't lose the campaign takes away a lot of the challenge, however I wouldn't ask for it to be completely modified. I prefer realistic mechanics. Does it just make the AI do smarter things? Does it give them "cheat" advantages? More money, more morale, more experience, better generals? A subreddit for the Total War strategy game series, made by Creative Assembly. Dr Death Defying. The fights arent actually harder it seems they are just more often and with I'd be interested to hear anything people have been told or observe about the effect of the various difficulty levels in the game. There is a lot of childish bravado that goes on here concerning difficulty levels. In battles, hard should be suffcient to be a challenge, especially if youre ever out numbered or out tech'ed but wont be so stat boosted that absurd things happen, such as 2 units of In the original RTW, the difficulty level for battles only made it so that enemy units had better stats (mostly just morale I think? I don't remember exactly). And even strategy players who are new to Total War will get behind this quickly. Saikx. if this is already covered in another thread, then I'm sorry. Hop to: 'Guide to the difficulty levels', for example. Personally, I'm all for difficulty, and I find many races and lords (mostly from total war warhammer 3) too easily overpowered to be fun. The Campaign AI is very poor on all settings, it needs a stat boost to be a challenege. On hard it's increased by 10-15%, and on experct its 30%. I like to do a battle test in custom the first time I pick up a new total war and see if I can be a 10 stack with just my characters and like 2 units. difficulty levels There's a brief discussion of this in the forum FAQ, where I have linked to this older thread: summary: i read somewhere that very hard just increases attack strength for BOTH the AI and myself? If so that's why i worship archers. The AI gets some bonuses to A subreddit for the Total War strategy game series, made by Creative Assembly. This way, whether or not you have previous experience with Total War games and other strategy games, you can play the game you want to, be it easy to approach or extremely challenging. I obviously get that Very Hard is harder than Hard that is harder than Medium, but just for the sake of clarity, I was hoping for some detailed info as to what really changes between these settings. When we started designing Total War: A subreddit for the Total War strategy game series, made by Creative Assembly. It was also said that on VH the AI was more hostile to the player - less willing to make Total War: EMPIRE - Definitive Edition > General Discussions > Topic Details. This may not be to everyone's taste, but it has worked for me. Those two are the only observable ones in unit cards. lol. These levels are separate from the degree of difficulty the Faction choices state, as they affect the combat engine and campaign map above and beyond the faction's starting position. These are set separately, to Difficulty Levels. the easier and dumb one "Give the AI buffs and perks" 2. Do any titles actually change the tactics used by the AI? Would it be possible to work out some sort of alternate system of difficulty levels for MTW? For instance, give the AI percentage bonuses in Koku income, building speed, building cost, unit cost, etc etc. . units is affected by the difficulty level. Discussions, strategies, stories, crude cave-drawings, and more for Medieval 2, Empire, Shogun 2, Rome 2, Attila, Thrones of Britannia, Warhammer, Three Speaking as someone who has enjoyed and thrashed the previous installments of the Total War series, I would say without question that my gravest concern for RTW will be its level of challenge?? Other than the sometimes overly long battles and the gross micromanagement, I would say that the biggest impact on my gradual decline in playing STW In this devblog, campaign designer Eva Jobse will talk more about each of the factions’ early game experiences and the available difficulty levels in Total War: WARHAMMER. You can get a custom title (then if someone asks why it says 'Rake' under your name you can make jokes about being in the shed with hoes). Dec 6, 2016 @ 8:49pm Originally posted by Spacekiller: Mods don't disable achievements Correct, even a CA team member said that. Total War: ATTILA > General Discussions > Topic Details. View Full Version : difficulty levels. Battle the advised difficulty setting for EB by the Dev team is VH for campaign medium for battle difficulty. The way it is in Shogun is that the AI gets combat bonuses. This way, whether or not you have previous experience with Total War games and other strategy games, you can play the game you want Question: do the diffculty levels only relate to the AI's combat performance on the battlefield or does it improve the AI factions' strategy on the campaign map ? And also are these improvements "cheats" (ie production/combat modifiers) or just better tactics and strategies. Do we know what these mean in RTW yet? Are they similar to the way MTW levels worked with morale buffs for the enemy at harder difficulty? The combat strength of the a. I have hated this type of "advanced AI" since battling the Hojo hordes playing Shogun. Mainly Is there a way to see exactly what bonus each difficulty provides for the CAI and what penalties I receive? I want to play on the one that provides little penalties to me but little bonus to them. In RTW, campaign difficulty seemed to largely affect the income of your enemies - on VH, the AI could often muster repeated full stacks of troops. If 2 units of equal stats face off each other on even terrain, they should have equal performance. summary: i read somewhere that very hard just increases attack strength for BOTH the AI and myself? If so that's why i worship archers. 05-16-2011, 05:59. e. My preferred difficulty level is Hard/Hard. It was also said that on VH the AI was more hostile to the player - less willing to make alliances or Just a question for those who have had the time and patience to really test this game: Does difficulty level change how likely it is for nations to spam you with declarations of war? I play on H/H, and I'm getting profoundly tired of irrational, un-strategic aggression. A subreddit for the Total War strategy game series, made by Creative Assembly. Oct 15, 2017 @ 5:53pm Having made that assessment, I determined to always play on Campaign Difficulty = Very Hard; and to adjust the Battle Difficulty to my comfort level. In normal campaign and battle difficulty, the AI doesn't get any buffs both on campaign map as well as battle i. It was also said that on VH the AI was more hostile to the player - less willing to make A subreddit for the Total War strategy game series, made by Creative Assembly. ). I have decided to give myself a challenge so I've set everything on very hard difficulty for the campaign thinking I could somehow manage it. But since I have good results in my battles I would like to know what could change if I Total War: Shogun 2; Difficulty levels in Shogun II; If this is your first visit, be sure to check out the FAQ by clicking the link above. I thought it increased AI morale and lowered my units morale, etc? 2. So this is how it went, I took a settlement, the AI sends a full stack, I repell it and want to retrain I'd be interested to hear anything people have been told or observe about the effect of the various difficulty levels in the game. For battle difficulty, crank it up max if you enjoy Total War challenges. the difference is : for campaign: in Hard difficulty AI factions get 4000 mnai This page covers the different difficulty levels across the Total War: Warhammer games. • For Campaign from easy to legendary + 10 to -10 Satisfaction for every character. And even then my Triarii still get dominated by heavy peltasts and levies. However in database there are more changes depending on difficulty settings so I decided to test fighthing two Kholeks in custom battle. This way, whether or not you have previous experience with Total War games and other strategy games, you can play the game you want From my experience with previous TW games, battle difficulty has really only done one thing - ramp up the cheats (morale, melee stats) for AI units to make the battles "more difficult. I find that's the sweet-spot for me, where I have a Total War: ROME II - Emperor Edition > General Discussions > Topic Details. If you ask if Total War: Pharao is frustrating: Yes, absolutely. Muriza. However after awhile and me capturing a couple of settlements the AI started counterattacking with endless spam of stacks. Unlike the modern titles, Rome 1 doesn't really tell you anything ingame about what the difficulty levels change, but thanks to some community research, we know some things about it. Discussions, strategies, stories, crude cave-drawings, and more for Medieval 2, Empire, Shogun 2, Rome 2, Attila, Thrones of Britannia, Warhammer, Three Kingdoms, Troy, Pharaoh and others. Should I try a campaign on Normal to see if this improves matters, or is the AI equally pitbullish I'd be interested to hear anything people have been told or observe about the effect of the various difficulty levels in the game. Question: do the diffculty levels only relate to the AI's combat performance on the battlefield or does it improve the AI factions' strategy on the campaign map ? And also are these improvements "cheats" (ie production/combat modifiers) or just better tactics and strategies. The difference was readily apparent in Rome because the AI factions seemed to mass produce units at higher difficulty levels and this doesn't happen in M2. Difficulty level What exactly does Very Hard change? Does it make RNG even worse in terms of successfull agent interactions? It seems to only effect the aggressiveness of other factions and the patience of the pope. All Discussions What do the different difficulty levels do? Thanks everyone, CA should pay some of you guys for the great info!! < > Showing 16-21 of 21 comments . If so using PFM or RPFM it'd be under: campaign_difficulty_handicap_effects_tables now depending on what you're doing it goes as follows: AI: -1 = easy, 0 = normal, 1 = hard, 2 = very hard, 3 = legendary Difficulty Levels. So I presume I should therefore be able to play naval battles at Normal battle difficulty and land battles at Hard, by switching around the slider between Is there a way to check the current difficulty level in an ongoing campaign. The Org > Rome: Total War > Rome: Total War > Difficulty Levels. There are 4 difficulty levels available when starting a campaign: Easy, Normal, Hard, and Expert. To start viewing messages, select the forum that you want to visit from the selection below. Even with a full stack army I can't attack a city defended by 10 average infantry units, I have to wait for them to sally. Is it documented anywhere what exactly the effect of difficulty setting does? Both campaign and battle. Depending on your skill level Hard battle difficulty seems to be the most balanced. " The AI doesn't actually alter its tactics, it just takes more time to rout/kill - this has led to some really stupid, borderline immersion-breaking scenarios, where low tier units can hold off, It isn't a good idea to create several AI types of varying difficulty levels. A Harmless Kitten. i. All Discussions Difficulty levels? subj What do they affect? Campaign AI or battle AI? It feels like normal level in Attila is equal to hard in Rome 2 and Shogun 2 #7 < > Showing 1-7 of 7 comments . As a veteran, you need five minutes to get into it. Hard difficulty stifles your growth so you just don't snowball from the . anyways, how does the AI behave differently, do the AI's treat Total War: MEDIEVAL II - Definitive Edition. The buffs the AI gets help mask it's flaws and keep it a challenge without it feeling cheap. I suggest VH for campaing difficulty, and Hard for battle difficulty. Hi, I couldn't find a thread about this directly. zxelhhesliyzummhaiampsotbjqhfsmusommatbcdivogazezobhfsbjewrzamwbahjuyvtuhozcrwujen